Shadow blade along with booming blade does provide a significant amount of damage, though. The downside of the melee option is that I'd only get one shot to apply sneak attack damage every round, so if I miss, that's a lot of lost damage. I could even pair this with the Sentinal feat so they can't disengage. They can either use whatever crappy melee option they have, or retreat and take the boom damage. Against archers and mages, I would run up, tag them with BB, and then stay in melee. They can either stand there and use a crappy ranged attack if they have one, or tank the boom damage to get back into melee with me (or someone else). Against melee enemies, I can run up, tag them with BB, and disengage. I'm thinking booming blade would work better, as it gives me some battlefield control. Of course, I can't hide and use my second attack, since those both use my bonus action, but I can hide if I hit with my first attack.įor melee, I'm looking at either booming blade or green flame blade, coupled with shadow blade at 7th level (I feel like this spell was made for rogues). ![]() The main point here is being out of harms way and able to hide after attacking, but also getting a second chance to apply sneak attack if I miss with the first attack. With ranged, I could burn two feats on Crossbow Expert and Sharpshooter, letting me attack twice from a distance. Invisibility or see invisible, maybe? Shadow blade?Īnyway, I was looking for some advice on how to build him. ![]() I'm hoping any DM I have would let me swap the racial spells out for different ones, perhaps detect good and evil and. ![]() I'd use the feral variant tiefling from SCAG, but none of the other options really grabbed me, even from the Fiendish Options UA. I'm working on a character concept that I can hopefully pull out and use for any random pick up games, and settled on a tiefling Arcane Trickster who works as a paranormal detective.
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