This is why we wanted to get it in our user's hands early so we can help develop what you all really find useful within After Effects. I get the confusion, there absolutely are so many ways we could go with this 3D addition. Otherwise the suggestions from us will potentially be all over the you for your feedback. It would make sense to have a more developed version of this with more tools that can stimulate creative ideas in a direct manner. It's current state is too basic for that. Becuase I have no idea what I would want to use it for in the first place. There are just so many directions a 3D engine/toolbox can go that I can't say Adobe, I really need it to do this or that. And will it be for motion design? For VFX? Both? What kind of other tools can you create with the skill and knowledge of your team? And what about shaders/materials? I'd assume at least some form of PBR. Aliasing is also pretty bad in such engines. but what is the general purpose? Are we supposed to use it as final render? If so, to what level? A "realtime" engine similar to Element 3D and other plugins are incredibily taxing if you want proper visuals and don't come anywhere close to raytracing/pathtracing quality. I understand that it cannot become a dedicated 3D app like Blender/C4D etc. It's very hard at this stage to think about features we'd like to see if the entire goal of the new 3D engine is also unclear. We are building a 3D toolbox to enhance your creative options directly within After Effects. This is not meant to replace a dedicated 3D product. We are anxious to get this into your hands so we can learn more about the features you want us to focus on. We hope you are as excited as we are, and we can’t wait to see what you create. We’ve created this FAQ with answers to the first set of questions we anticipate, as well as Known Issues in this build. We look forward to learning more about what you need here specifically. Work on the render engine has been focused on basic functionality, and there are plenty of features not present yet, such as shadows or material modifications. Turn on Draft 3D to use the ground plane or extended viewer, as well as faster previews once your composite gets busy. When you add a model to your comp, your 3D renderer will change to the new ‘ Mercury 3D ’. Rendering-wise, we are starting from the ground up. In the same way that there is now a default 3D camera until you choose to add your own, there is a default light which will be disabled when you add new lights to the scene. With this first build, the models will import with any materials already attached, into your composition – alongside other 2D or 3D layers. Change the settings to get the model to the sizing you want, or choose the ‘ Make Comp Size ’ button to have AE do it for you. You can also reopen this dialog any time from the Layer menu. When you drag your model into the comp, a Model Settings dialog will appear. We are building a 3D toolbox to enhance your creative options directly within After Effects.Ĭhoose CMD/CTRL + I (or File > Import > File) and import your model from the browser window. GLTF models directly into your project, and drop them into your composition. As of today’s build ( 23.1 Build 44 ) you can now import. The ongoing work building out our 3D design space now gets the best addition yet – native support for 3D models. Welcome to 30 Days of Photoshop! 01.Let’s Take a Tour of Photoshop! 02.Opening, Editing & Saving in Photoshop 03.How to Use Layers & Masks in Photoshop 04.How to Use Adjustment Layers in Photoshop 05.How to Create Selections in Photoshop 06.How to Use Levels & Curves in Photoshop 07.How to Change Any Color with Hue Saturation in Photoshop 08.Scale, Rotate & Align with Transform in Photoshop 09.How to Use the Brush Tool in Photoshop 10.How to Crop & Resize Images in Photoshop 11.How to Add Text to a Photo in Photoshop 12.How to Use the Liquify Tool in Photoshop 13.Edit Non-Destructively with Smart Objects in Photoshop 14.How to Use Blend If in Photoshop 15.How to Use Blending Modes in Photoshop 16.How to Remove Distractions in Photoshop 17.How to Dodge & Burn in Photoshop 18.How to Create a Photo Collage in Photoshop 19.How to Edit RAW Photos in Photoshop 20.How to Color Grade a Photo in Photoshop 21.How to Change the Color of Anything in Photoshop 22.How to Correct Exposure in Photoshop 23.How to Remove Blemishes from a Portrait in Photoshop 24.How to Use Frequency Retouching in Photoshop 25.How to Sharpen a Portrait in Photoshop 26.How to Cut Out a Subject with the Pen Tool Photoshop 27.How to Cut Out Hair in Photoshop 28.How to Match Light & Color for Composites Photoshop 29.How to Edit Landscapes in Camera RAW in Photoshop 30.Today is one of those really exciting days for us on the After Effects team.
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